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Compared to the Trikes of the other two houses, the Raider Trike is faster, more durable, and armed with more powerful machine guns, for a slight cost increase. Used as a support unit for an infantry squad, the Raider Trike can soften up the enemy before a direct confrontation occurs. It can be transported to the Refinery and back to the Spice field by a Carryall.įast and lightly armoured, this unit is ideal for scouting an area quickly. However, it is well-armoured and can take a beating until reinforcements arrive, and can crush infantry if the need arises. It is slow and unwieldy and will need to be protected. This armour-plated vehicle seeks out and scoops up Spice, then transports it to a Refinery for processing. Instead, he attempts to enter an enemy building, after which he destroys both the target and himself along with it.Ĭost:$1200 | Prerequisites:Refinery, Heavy Factory The Saboteur is not armed with conventional weaponry.
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#Dune 2000 free#
Thumper infantry is used for directing sandworms to their location.Ĭost: free | Cooldown: ? | Prerequisites:Palace Engineers are very slow.Ĭost: $200 | Prerequisites: Upgraded Barracks Since they carry no weapons, they are extremely vulnerable on the battlefield and must be directed very carefully. While their rockets are ineffective against infantry, they deal splash damage in a small radius and suppress them.Ĭost: $400 | Prerequisites: Upgraded BarracksĮngineers are used to capture enemy buildings or repair friendly ones. In addition to dealing with ground targets, their missiles are also effective against airborne attackers. Unless massed, Light Infantry is hardly useful for anything else.Ĭost: $90 | Prerequisites: Upgraded BarracksĬapable of damaging armoured units, these infantrymen make up for their lack of speed with a powerful punch. Its special weapons are stealthy or forbidden technologies: the (Stealth) Raider, the Saboteur, and the Deviator.Īrmed with an assault rifle, this soldier deals reasonable damage to enemy infantry and is commonly used for early game scouting. The insidious Ordos make use of faster units than the other houses, and are more accustomed to hit-and-run tactics.